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Devlog
Update 0.71 Shockingly Fast
October 19, 2020
by
SFSstudios
This weeks update brings some new electrical defensive items as well as some major performance fixes across the board. Electric fences There is a new type of defense! Electric fences. Zims attacking t...
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Update 0.70. Mental and physical well-being
September 08, 2020
by
SFSstudios
This weeks update focuses on not only physical wellness but also mental wellness! We all know it is very important during a global virus to keep up with both of these! New defensive buildings. Baits T...
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Update 0.67 new gamemode & doctors
July 07, 2020
by
SFSstudios
1
This weeks update has two new major features, A new game mode and a doctoring system. Doctoring A new job type has been added, doctoring. Injured survivors will now find a medical zone and wait for an...
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Update 0.66 Better control mode
June 16, 2020
by
SFSstudios
1
This is a update heavy on fixes. As well we made it a lot easier to stay in control mode for longer! Control mode revamp Something that makes Rekindling unique is the ability to play directly as any o...
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Update 0.64 Bows, Bears & Bugs
May 12, 2020
by
SFSstudios
This weeks update is packed full of community suggestions! Most of the new features/improvements in this update were suggested by someone from the community. Keep the feedback and ideas coming. Scienc...
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Update 0.63 One year of Early Acess!
April 22, 2020
by
SFSstudios
Hey guys a special update this week. Today marks one year of Rekindling being in Early access! As such we have a lot of fun things going on this week starting today with a large update. There is a lot...
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Update 0.62 Ducks eating bugs.
March 31, 2020
by
SFSstudios
Smaller update this week with a lot of little things including ducks and small improvements. Ducks! First addition is a suggestion we got during a stream recently. We have added ducks! Ducks are fast...
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Update 0.61 Find the cure
March 19, 2020
by
SFSstudios
Finding the cure There is a now a way to cure the Zims and get fresh survivors! There is a three step approach to each cure trial. After researching and building a mixer and a creature vat you will un...
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Update 0.60 Equipment!
February 25, 2020
by
SFSstudios
1
Equipment Rework Equipment such as weapons and warm hats in previous updates was really confusing as survivors would automatically equip them and there was no way to have control over who was wearing...
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Update 0.59 This stuff is fire man.
February 11, 2020
by
SFSstudios
New textures! Before we get to the actual changes around fire. We have been working on redoing a lot of the old textures and making things nice to look at in general. We have updated the textures on a...
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Update 0.58 Four new items, Three new Buildings and a lot more
January 28, 2020
by
SFSstudios
1
I got a little carried away with features this week.. so bear with me we have a ton of new things. Cows and Butchering Firstly we have added cows. But what are cows? Just big hunks of meat? No! They a...
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Update 0.57 Scenarios & More!
January 21, 2020
by
SFSstudios
1
t has been almost a month since the last update, so we have a ton of stuff for you in this one. Scenarios The largest part of this update is scenarios you can not only play yourself, but make for othe...
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Update 0.56 New hairdoo & bugs squashed (News about next update too)
December 30, 2019
by
SFSstudios
This update We are back from the holiday break with some fun new things. 'Head'lining our new updates we have added some new hairstyles. Mainly the lack of mustaches was a glaring hole in Rekindling...
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Update 0.55 Robotics!
December 17, 2019
by
SFSstudios
1
Update this week has a big new feature, Automechs. Automechs Require a lot of resources and power but are able to do non combat jobs. With the addition of Automechs. We have also added a new Zone: Rob...
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Weekly Update 0.54 More Polish
December 10, 2019
by
SFSstudios
2
More polishing this update as we try to get to a more intuitive polished game. Huge changes to the temperature system. In prior updates the temperature system was very wonky. It took an incredibility...
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Weekly Update 0.53 Better fighting!
December 02, 2019
by
SFSstudios
1
Another early update this week to get some bad bugs killed sooner rather than later. Highlight of the update is attack jobs have been reworked a bit. (yes that cat eats some of the dog after it died)...
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Rekindling on Itch.io!
November 26, 2019
by
SFSstudios
After over 4 years of development and the past 7 months on Steam early access with weekly updates, we have decided to expand and try to get more people involved in Rekindling. Itch.io Seems like a won...
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