Update 0.63 One year of Early Acess!


Hey guys a special update this week. Today marks one year of Rekindling being in Early access! As such we have a lot of fun things going on this week starting today with a large update. There is a lot in this one so bear with us.

Redone Tiles

We have reworked the ground tiles from scratch making them look a lot less ugly an repetitive. As well as added more blending between different tile types. A picture of the difference will say more than I can so view below!


New Intro

A short intro Sequence has been added to explain why your survivors are in the middle of a field with a bunch of debris around them!


New City Environment

We have added a new starting option: City. You will have significantly fewer trees and rocks but have a lot more abandoned buildings to explore!

New animals & animal breeding

Again this update we have added new animals. Monkeys and Tigers. Tigers are the best fighting animals in the game they will easy be able to take down a couple Zims before going down. Tigers and monkeys will only appear in the Forest & City Environments. You can now also have sustainable meat without having to run out and hunt! This is because animals will now reproduce if they are adults, haven't reproduced in awhile and have access to the new building: Troughs. You will Troughs with wheat for the animals to eat. You can now and make a tiger/bear/cat pit around your base you have always wanted to fight the Zims with.


Crafting Priority & Crafting Fixes

We have reworked a lot of the core 'behind the scenes action' with crafting. With this you can now set priority on your crafting jobs! Benches will now have a priority assigned to them and changing that will change the craft priority of any items made at that type of bench! Crafting also is now a lot more responsive and accurate. Queuing up 3 bats will ONLY make 3 bats instead of sometime more!


Tons of other 'ease of use' Items

We have a ton of smaller features this update as well. Such as being able to click on more notifications on the left bar and have it open the correct menus for that thing, and keeping orientation of a object will starting a move job on it. you can see all of the small things below in the full patch notes


Final Thoughts/ Fun Event

First I would like to say thank you so much for the journey you guys have joined me on in Rekindling's first year. It's been a wild ride from doing this as something I do in my free time to my full time career. I will be doing a Twitch Stream tomorrow at 5pm -8pm(EST) I'll be talking about the past present and future of Rekindling while showing you guys the ins and outs of playing the game. As always let us know what you think, Feel free to leave us feedback here. Also feel free to join us on Discord for more instant conversations!

Full(ish) patch notes

0.63.0


  • Added: New buildings, Plane debris in the starting area
  • Added: New Intro sequence while the game is loading for the first time
  • Added: New ground tiles, Grass and Charred ground
  • Added: You can now change names on the new survivor screen
  • Added: Spinning icon on loading menus
  • Added: New buildings, Troughs to breed animals
  • Added: New Research blob,
  • Added: Ability to change priority on crafting jobs via the benches
  • Added: You can now click most notifications to open the 'Area of interest'
  • Added: Text to show when you are in control mode.
  • Added: Scroll buttons on popup menus that scrolled and didn't have the buttons
  • Added: New Environment, city
  • Added: New men's 'exotic' hair style
  • Added: New animals, Monkeys and Tigers
  • Changed: Barley and Wheat Textures
  • Changed: Fire will turn tiles into charred ground
  • Changed: Ground tile textures have been redrawn
  • Changed: Different ground tiles will do more blending between them
  • Changed: Select box on creatures are fancier
  • Changed: Fire texture to be a bit fancier
  • Changed: Research amounts have been balanced slightly more
  • Changed: Night 14 is even more less brutal
  • Changed: Rotation is now more clear on buildings that it are being rotated
  • Changed: Rotation is maintained when starting a move job
  • Fixed: Graphical issues with items and equipment fighting
  • Fixed: Being able to pan the camera off the right side of the map
  • Fixed: Lots of graphical bugs with tile borders
  • Fixed: A lot of bugs around crafting feeling wonky

Files

rekindling-windows.zip 137 MB
Version 0.63.0 Apr 22, 2020

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