Update 0.66 Better control mode
This is a update heavy on fixes. As well we made it a lot easier to stay in control mode for longer!
Control mode revamp
Something that makes Rekindling unique is the ability to play directly as any of your survivors.
As such we spent a lot of time for this weeks update on making it so you can do a lot more while controlling your survivors. You can now manage your inventory, equip items and do building jobs while you are in control mode. As well we have reworked how a lot of the core of control mode works so there are significantly fewer bugs around using it.
More help
One of the biggest complaints about Rekindling is it is hard to figure out how the controls work when you first start playing. As such we have added tooltips on what buttons you need to hit to do what. If there is something you think we missed that we should add please let us know!
Better item handling
Before this update if a item dropped on top of another item it would just delete the item that was trying to be placed. That is no fun! Now the item will find a nearby tile and drop it to that tile. As well when one of your survivors dies they will drop all of their equipment and items so your still alive survivors can reuse their loot!
Final thoughts/Next update
As always thank you all for the support and feedback!! This update, on top of the above new items, has a ton of bug fixes that are listed below, many of which were reported by you guys.
In the next update we will be expanding the control mode even further with a 'control only mode' and the ability for the person you are controlling to do even more jobs, such as crafting. As always please keep the feedback coming on Discord or in a Review (those help us a ton).
Thanks guys see you soon, full(ish) patch notes are below...
0.66.0
- Added Alligators
- Added ability to do building jobs in control mode
- Added ability to switch and store inventory items in control mode
- Added ability to equip items from control mode
- Added a ton of tooltips for controls throughout the game
- Added capture jobs to the job priority menu
- Changed Items dropped on top of other items will find a nearby tile to land on
- Changed Items to be centered on tiles
- Changed people will drop all items and equipment upon death
- Changed equipment equip menu to reflect if someone is currently trying to equip that item
- Changed equipment equip menu to allow for cancellation of equip jobs.
- Fixed having duplicate equip jobs for the same item
- Fixed a ton of bugs relating to control mode with survivors being added/dying
- Fixed control mode sticking even when you have died
- Fixed bug where people would move slower after doing an empty job
- Fixed empty jobs will now take their buildings priority
- Fixed tamed animals can no longer accept jobs to kill themselves.
- Fixed tamed animals can no longer capture and tame other animals
- Fixed survivor menu sometimes defaulting to the animals tab
- Fixed pickup jobs not saving the amount they are supposed to pickup between saves
- Fixed tamed animals not wanting to empty buildings properly
- Fixed control mode bug where consuming an item didn't remove it from their inventory fully
- Fixed clicking the priority menu buttons will no longer also click the map.
MORE ABOUT THIS GAME
Get Rekindling
Rekindling
Survive the ZTD virus outbreak. Build a settlement and find a cure.
Status | In development |
Author | SFSstudios |
Genre | Simulation |
Tags | 2D, early-access, Management, Pixel Art, Singleplayer, Zombies |
More posts
- Update 0.71 Shockingly FastOct 19, 2020
- Update 0.70. Mental and physical well-beingSep 08, 2020
- Update 0.67 new gamemode & doctorsJul 07, 2020
- Update 0.64 Bows, Bears & BugsMay 12, 2020
- Update 0.63 One year of Early Acess!Apr 22, 2020
- Update 0.62 Ducks eating bugs.Mar 31, 2020
- Update 0.61 Find the cureMar 19, 2020
- Update 0.60 Equipment!Feb 25, 2020
- Update 0.59 This stuff is fire man.Feb 11, 2020
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