Update 0.67 new gamemode & doctors


This weeks update has two new major features, A new game mode and a doctoring system.

Doctoring


A new job type has been added, doctoring. Injured survivors will now find a medical zone and wait for another survivor to come heal them. They will slowly heal themselves when here as well but do much better when they have a doctor helping them. Medical beds have also been added, building these will speed up the healing process even more.

All survivors now have a doctoring skill that dictates how good they are at doing doctoring jobs. Any survivors from old updates will get a random skill level in it when you next load them up.

New game mode: Control


As the past couple of updates have improved control mode significantly we have added a new gamemode to play: control only. In this mode everything functions as it does in survival mode except you are directly controlling one survivor. If your one survivor you are controlling dies its game over! Hopefully this helps create a more immersive way to play.

And of course....
This wouldn't be a Rekindling update if we didn't add a new animal! We have added raccons along with coonskin caps! Everyone knows you need one of thease bad boys if you are trying to survive in the wild.


Final thoughts
As always thank you for your feedback as a ton of the bugs fixed in this update were found by you guys! Keep the feedback coming, feel free to join the Discord. If not see you in a couple weeks with more fun things in the next update.

0.67.0

  • Added new gamemode: Control only mode
  • Added new survivor skill: Doctoring
  • Added two new traits: Caretaker and squimish
  • Added new zone: Medical
  • Added new building: Medical bed
  • Added ability to do crafting, cooking and butcher jobs in control mode
  • Added pause display to better show when time is paused
  • Added new research tier: Medical science
  • Added coonskin caps
  • Added Raccoons
  • Changed crafting, cooking and butcher jobs now have better descriptions
  • Changed survivors to go to medical zones when they are low on health
  • Changed update time on main menu
  • Fixed bug where other survivors would sometimes steal each others food/water/medicine
  • Fixed bug that wouldn't save quarantine status on save/load
  • Fixed bug where capture jobs would stay on creatures that are dead
  • Fixed bug where you could control multiple survivors at once
  • Fixed bug where people would get stuck in a fleeing loop
  • Fixed survivors getting stuck on certain jobs they couldn't do.
  • Fixed 'units' not displaying arrows in pause menu.

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